LDLT< _MatrixType, _UpLo > Class Template Reference

Robust Cholesky decomposition of a matrix with pivoting. More...

#include <LDLT.h>

Public Member Functions

LDLTcompute (const MatrixType &matrix)
 
ComputationInfo info () const
 Reports whether previous computation was successful.
 
bool isNegative (void) const
 
bool isPositive () const
 
 LDLT ()
 Default Constructor.
 
 LDLT (const MatrixType &matrix)
 Constructor with decomposition.
 
 LDLT (Index size)
 Default Constructor with memory preallocation.
 
Traits::MatrixL matrixL () const
 
const MatrixType & matrixLDLT () const
 
Traits::MatrixU matrixU () const
 
template<typename Derived>
LDLT< MatrixType, _UpLo > & rankUpdate (const MatrixBase< Derived > &w, typename NumTraits< typename MatrixType::Scalar >::Real sigma)
 
MatrixType reconstructedMatrix () const
 
void setZero ()
 
template<typename Rhs>
const internal::solve_retval< LDLT, Rhs > solve (const MatrixBase< Rhs > &b) const
 
const TranspositionTypetranspositionsP () const
 
Diagonal< const MatrixType > vectorD () const
 

Detailed Description

template<typename _MatrixType, int _UpLo>
class Eigen::LDLT< _MatrixType, _UpLo >

Robust Cholesky decomposition of a matrix with pivoting.

Parameters
MatrixTypethe type of the matrix of which to compute the LDL^T Cholesky decomposition
UpLothe triangular part that will be used for the decompositon: Lower (default) or Upper. The other triangular part won't be read.

Perform a robust Cholesky decomposition of a positive semidefinite or negative semidefinite matrix $ A $ such that $ A =  P^TLDL^*P $, where P is a permutation matrix, L is lower triangular with a unit diagonal and D is a diagonal matrix.

The decomposition uses pivoting to ensure stability, so that L will have zeros in the bottom right rank(A) - n submatrix. Avoiding the square root on D also stabilizes the computation.

Remember that Cholesky decompositions are not rank-revealing. Also, do not use a Cholesky decomposition to determine whether a system of equations has a solution.

See also
MatrixBase::ldlt(), class LLT

Constructor & Destructor Documentation

◆ LDLT() [1/3]

template<typename _MatrixType, int _UpLo>
LDLT ( )
inline

Default Constructor.

The default constructor is useful in cases in which the user intends to perform decompositions via LDLT::compute(const MatrixType&).

Referenced by compute(), and rankUpdate().

◆ LDLT() [2/3]

template<typename _MatrixType, int _UpLo>
LDLT ( Index size)
inline

Default Constructor with memory preallocation.

Like the default constructor but with preallocation of the internal data according to the specified problem size.

See also
LDLT()

◆ LDLT() [3/3]

template<typename _MatrixType, int _UpLo>
LDLT ( const MatrixType & matrix)
inline

Constructor with decomposition.

This calculates the decomposition for the input matrix.

See also
LDLT(Index size)

References compute().

Member Function Documentation

◆ compute()

template<typename MatrixType, int _UpLo>
LDLT< MatrixType, _UpLo > & compute ( const MatrixType & a)

Compute / recompute the LDLT decomposition A = L D L^* = U^* D U of matrix

References LDLT().

Referenced by LDLT().

◆ info()

template<typename _MatrixType, int _UpLo>
ComputationInfo info ( ) const
inline

Reports whether previous computation was successful.

Returns
Success if computation was succesful, NumericalIssue if the matrix.appears to be negative.

References Eigen::Success.

◆ isNegative()

template<typename _MatrixType, int _UpLo>
bool isNegative ( void ) const
inline
Returns
true if the matrix is negative (semidefinite)

◆ isPositive()

template<typename _MatrixType, int _UpLo>
bool isPositive ( ) const
inline
Returns
true if the matrix is positive (semidefinite)

◆ matrixL()

template<typename _MatrixType, int _UpLo>
Traits::MatrixL matrixL ( ) const
inline
Returns
a view of the lower triangular matrix L

Referenced by reconstructedMatrix().

◆ matrixLDLT()

template<typename _MatrixType, int _UpLo>
const MatrixType & matrixLDLT ( ) const
inline
Returns
the internal LDLT decomposition matrix

TODO: document the storage layout

◆ matrixU()

template<typename _MatrixType, int _UpLo>
Traits::MatrixU matrixU ( ) const
inline
Returns
a view of the upper triangular matrix U

Referenced by reconstructedMatrix().

◆ rankUpdate()

template<typename _MatrixType, int _UpLo>
template<typename Derived>
LDLT< MatrixType, _UpLo > & rankUpdate ( const MatrixBase< Derived > & w,
typename NumTraits< typename MatrixType::Scalar >::Real sigma )

Update the LDLT decomposition: given A = L D L^T, efficiently compute the decomposition of A + sigma w w^T.

Parameters
wa vector to be incorporated into the decomposition.
sigmaa scalar, +1 for updates and -1 for "downdates," which correspond to removing previously-added column vectors. Optional; default value is +1.
See also
setZero()

References LDLT().

◆ reconstructedMatrix()

template<typename MatrixType, int _UpLo>
MatrixType reconstructedMatrix ( ) const
Returns
the matrix represented by the decomposition, i.e., it returns the product: P^T L D L^* P. This function is provided for debug purpose.

References matrixL(), matrixU(), transpositionsP(), and vectorD().

◆ setZero()

template<typename _MatrixType, int _UpLo>
void setZero ( )
inline

Clear any existing decomposition

See also
rankUpdate(w,sigma)

◆ solve()

template<typename _MatrixType, int _UpLo>
template<typename Rhs>
const internal::solve_retval< LDLT, Rhs > solve ( const MatrixBase< Rhs > & b) const
inline
Returns
a solution x of $ A x = b $ using the current decomposition of A.

This function also supports in-place solves using the syntax x = decompositionObject.solve(x) .

This method just tries to find as good a solution as possible. If you want to check whether a solution exists or if it is accurate, just call this function to get a result and then compute the error of this result, or use MatrixBase::isApprox() directly, for instance like this:

bool a_solution_exists = (A*result).isApprox(b, precision);

This method avoids dividing by zero, so that the non-existence of a solution doesn't by itself mean that you'll get inf or nan values.

More precisely, this method solves $ A x = b $ using the decomposition $ A = P^T L D L^* P $ by solving the systems $ P^T y_1 = b $, $ L y_2 = y_1 $, $ D y_3 = y_2 $, $ L^* y_4 = y_3 $ and $ P x = y_4 $ in succession. If the matrix $ A $ is singular, then $ D $ will also be singular (all the other matrices are invertible). In that case, the least-square solution of $ D y_3 = y_2 $ is computed. This does not mean that this function computes the least-square solution of $ A x = b $ is $ A $ is singular.

See also
MatrixBase::ldlt()

◆ transpositionsP()

template<typename _MatrixType, int _UpLo>
const TranspositionType & transpositionsP ( ) const
inline
Returns
the permutation matrix P as a transposition sequence.

Referenced by reconstructedMatrix().

◆ vectorD()

template<typename _MatrixType, int _UpLo>
Diagonal< const MatrixType > vectorD ( ) const
inline
Returns
the coefficients of the diagonal matrix D

Referenced by reconstructedMatrix().


The documentation for this class was generated from the following file: