10#ifndef EIGEN_ANGLEAXIS_H
11#define EIGEN_ANGLEAXIS_H
42template<
typename _Scalar>
struct traits<AngleAxis<_Scalar> >
44 typedef _Scalar Scalar;
48template<
typename _Scalar>
55 using Base::operator*;
78 template<
typename Derived>
83 template<
typename Derived>
86 Scalar angle()
const {
return m_angle; }
87 Scalar& angle() {
return m_angle; }
89 const Vector3& axis()
const {
return m_axis; }
90 Vector3& axis() {
return m_axis; }
94 {
return QuaternionType(*
this) * QuaternionType(other); }
97 inline QuaternionType
operator* (
const QuaternionType& other)
const
98 {
return QuaternionType(*
this) * other; }
102 {
return a * QuaternionType(b); }
108 template<
class QuatDerived>
110 template<
typename Derived>
113 template<
typename Derived>
122 template<
typename NewScalarType>
123 inline typename internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type
cast()
const
124 {
return typename internal::cast_return_type<AngleAxis,AngleAxis<NewScalarType> >::type(*
this); }
127 template<
typename OtherScalarType>
131 m_angle =
Scalar(other.angle());
140 bool isApprox(
const AngleAxis& other,
typename NumTraits<Scalar>::Real prec = NumTraits<Scalar>::dummy_precision())
const
141 {
return m_axis.isApprox(other.m_axis, prec) && internal::isApprox(m_angle,other.m_angle, prec); }
157template<
typename Scalar>
158template<
typename QuatDerived>
165 if (n2 < NumTraits<Scalar>::dummy_precision()*NumTraits<Scalar>::dummy_precision())
173 m_axis = q.
vec() / internal::sqrt(n2);
180template<
typename Scalar>
181template<
typename Derived>
186 return *
this = QuaternionType(mat);
192template<
typename Scalar>
193template<
typename Derived>
196 return *
this = QuaternionType(mat);
201template<
typename Scalar>
202typename AngleAxis<Scalar>::Matrix3
206 Vector3 sin_axis = internal::sin(m_angle) * m_axis;
207 Scalar c = internal::cos(m_angle);
208 Vector3 cos1_axis = (
Scalar(1)-c) * m_axis;
211 tmp = cos1_axis.x() * m_axis.y();
212 res.coeffRef(0,1) = tmp - sin_axis.z();
213 res.coeffRef(1,0) = tmp + sin_axis.z();
215 tmp = cos1_axis.x() * m_axis.z();
216 res.coeffRef(0,2) = tmp + sin_axis.y();
217 res.coeffRef(2,0) = tmp - sin_axis.y();
219 tmp = cos1_axis.y() * m_axis.z();
220 res.coeffRef(1,2) = tmp - sin_axis.x();
221 res.coeffRef(2,1) = tmp + sin_axis.x();
223 res.
diagonal() = (cos1_axis.cwiseProduct(m_axis)).array() + c;
Represents a 3D rotation as a rotation angle around an arbitrary 3D axis.
Definition AngleAxis.h:50
AngleAxis(Scalar angle, const MatrixBase< Derived > &axis)
Definition AngleAxis.h:79
Matrix3 toRotationMatrix(void) const
Definition AngleAxis.h:203
AngleAxis()
Definition AngleAxis.h:72
AngleAxis(const MatrixBase< Derived > &m)
Definition AngleAxis.h:84
bool isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=NumTraits< Scalar >::dummy_precision()) const
Definition AngleAxis.h:140
internal::cast_return_type< AngleAxis, AngleAxis< NewScalarType > >::type cast() const
Definition AngleAxis.h:123
QuaternionType operator*(const AngleAxis &other) const
Definition AngleAxis.h:93
AngleAxis(const QuaternionBase< QuatDerived > &q)
Definition AngleAxis.h:81
AngleAxis inverse() const
Definition AngleAxis.h:105
AngleAxis(const AngleAxis< OtherScalarType > &other)
Definition AngleAxis.h:128
_Scalar Scalar
Definition AngleAxis.h:59
Base class for all dense matrices, vectors, and expressions.
Definition MatrixBase.h:50
static const BasisReturnType UnitX()
Definition CwiseNullaryOp.h:829
MatrixBase< Matrix< _Scalar, _Rows, _Cols, _Options, _MaxRows, _MaxCols > >::template DiagonalIndexReturnType< Index >::Type diagonal()
Definition Diagonal.h:220
The matrix class, also used for vectors and row-vectors.
Definition Matrix.h:129
Base class for quaternion expressions.
Definition Quaternion.h:36
Scalar w() const
Definition Quaternion.h:66
const VectorBlock< const Coefficients, 3 > vec() const
Definition Quaternion.h:78
The quaternion class used to represent 3D orientations and rotations.
Definition Quaternion.h:229
Common base class for compact rotation representations.
Definition RotationBase.h:30
AngleAxis< double > AngleAxisd
Definition AngleAxis.h:149
AngleAxis< float > AngleAxisf
Definition AngleAxis.h:146